Cubemap Rendering

In other tools you often have to twiddle with yaw, pitch, roll and field of view manually; especially if you want a forward direction that is not just yaw=pitch=roll=0° this can become a nightmare.

Picogen has dedicated support for the creation of cubemap-faces: After you have done your terrain editing, you simply go the Film and Camera-Pane, select Cubemap-Face as your Camera Type, and finally select Forward, Left, Top, et cetera.

No more fiddling around surprised