Important note:
Picogen is currently undergoing a complete rewrite. You can try out version 0.2, but it is clumsy and awkward to use and deprecated. Version 0.3 will put an emphasis on a clean and (I try hard!) intuitive user-interface, quick time to render and quick time to production. I don't have a fixed release date yet, but I think I can ship a soon beta hopefully this summer, or maybe even before summer reaches half time. Yay.
Releases
picogen 0.2
As of 08th March 2009, this is the latest release of picogen.
I have to admit that there is not enough documentation available at the moment (at least not for the scripting-part), but I encourage you to look into the wiki from time to time, and, of course, your help with the wiki is highly welcome!
At the moment there are three downloads available (all contain a handfull of example scenes):
- GNU/Linux: picogen 0.2, no installer.
Executable Binary, without installation routines.
To enable "picogen" on your bash, create a symbolic link in /usr/bin, like:# su # ln -s <path+filename of picogen-binary> /usr/bin/picogen # exitBut generally, you might just want to use the frontend, picogen-wx. Simply double-click "picogen-wx".
- GNU/Linux: picogen 0.2, with installer.
Executable Binary, with a small installation script to enable picogen and picogen-wx from the bash.
- Windows: picogen 0.2, no fancy installer.
Download, and simply double-click picogen-wx, then, load some examples!